![rastan arcade png rastan arcade png](https://webgames.host/uploads/2017/02/rastan-saga-ii.png)
#RASTAN ARCADE PNG SOFTWARE#
Rastan was initially ported to various 8-bit home computers in Europe (the Commodore 64, ZX Spectrum and Amstrad CPC) by Imagine Software in 1987. In the Japanese version there are far fewer bats during the bat swarm sequences in the castle of level 1 than in other versions. However, the international versions feature a different attract sequence which shows all the items that can be obtained by the player along with their effect. In the international versions, there is a "generic" victory screen with generic text ("You are a brave fighter to have cleared such a difficult stage."). Also, in the Japanese version when the player completes a stage ("Round") the "victory" screen has text pertaining to the storyline. It is not included in the versions released in other countries (which are simply titled Rastan). Rastan Saga (the Japanese version) features an opening sequence, when the player starts the game, which explains the purpose of Rastan's journey. The rare golden sheep's head restores Rastan's health completely. There are also jewels that gives out bonus points, as well potion bottles that restore or deplete the player's health depending on the color. Rastan can only wield one weapon at a time (a mace, an axe, a fireball-shooting sword, or his standard sword), as well as only one type of protector (a shield, a mantle, or a body armor), but other items (such as the necklace and ring) can be worn at the same time. When Rastan picks up any equipable item, an icon will appear on the lower right corner of the screen as an indicator of the item's effect until it wears out. The Ring will remain equipped on Rastan for the entirety of his current life.
![rastan arcade png rastan arcade png](http://www.hardcoregaming101.net/wp-content/uploads/2017/09/rastanarcade-1-e1507126069315.png)
All the weapons and power-ups picked by Rastan will be equipped only for a limited time, except for the Ring power up.
![rastan arcade png rastan arcade png](https://s.uvlist.net/l/y2006/7/10710.jpg)
The player can pick up any item by touching it, as well as new weapons by striking them with his current one.
#RASTAN ARCADE PNG PC#
Commodore C64 (1988) Sinclair ZX Spectrum (1988) Amstrad CPC (1988) Amstrad CPC (1988) "Taito Coin-Op Hits" PC (oct.The controls of Rastan consists of an eight-way joystick, a button for attacking, and a button for jumping.
#RASTAN ARCADE PNG PSP#
Sony PSP (jan.3, 2006) "Taito Memories Pocket " Sony PSP (feb.10, 2006) "Taito Memories Pocket" Sony PSP (oct.6, 2006) "Taito Legends Power-Up " Sony PSP (nov.9, 2006) "Taito Legends Power-Up "
#RASTAN ARCADE PNG PS2#
Sega Master System (1988) "Rastan " Microsoft XBOX (oct.14, 2005) "Taito Legends" Sony PS2 (oct.14, 2005) "Taito Legends " Sony PS2 (jul.18, 2006) "Taito Legends "
![rastan arcade png rastan arcade png](https://cdn.gamephd.com/wp-content/uploads/2018/12/Rastan-World-Rev-1-300x184.jpeg)
It was originally known in Japan as "Rastan Saga". TECHNICAL Prom Stickers: B04 Main CPU: Motorola 68000 8 Mhz), Zilog Z80 4 Mhz) Sound Chips: Yamaha YM2151 4 Mhz), OKI MSM5205 384 Khz) Players: 2 Control: 8-way joystick Buttons: 2 → Slash, Jump TRIVIA Rastan was released in March 1987. For more information about the game itself, please see the original Japanese version entry "Rastan Saga". Arcade Video game published 34 years ago: Rastan © 1987 Taito.